Even with Wastrel's, it's tough.
You hit them with WW, and then hope they're not on the ball enough to get their Breaker back up before you hex them again. At worst they break that one too, and you have to hex them *again* to land one.
Either way, you're trading ten energy and time spent casting your hex for five energy and no time.
Hex Breaker can't give you total immunity to hexes, but it certainly makes you a less squishy target. If someone gets an absolute torrent of hexes on them, well, that's what Convert Hexes and Purge Signet are for.
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